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All Tutorials /Figma

How to Create a Prototype in Figma

Updated on:
May 12, 2026
By:
Madhav Bhandari
Use this interactive demo to learn how to build a clickable prototype directly in Figma.

Quick summary

Creating a prototype in Figma lets designers link frames and define interactions — including triggers, actions, and animations — to simulate real user flows without writing any code. Once set up, you can present the prototype instantly from within Figma to validate designs with stakeholders or usability testers.


Steps

  1. Open the right-side panel and click the Prototype tab to enter prototyping mode.
  2. Navigate to your canvas and select the object you want to use as the starting point of your flow.
  3. Grab the Add icon and drag it to another object to create a connection between the two elements.
  4. Configure the Interaction settings by specifying your preferred Trigger, Action, Destination, and Animation to complete the flow.
  5. Click Present in the top-right corner to preview and check your prototype in action.
  6. Perform the Trigger you set to see your Figma design come to life as a fully interactive prototype.

📌 Why this matters

Figma's built-in prototyping feature allows design teams to transform static frames into interactive, clickable user flows without leaving their design tool. By defining triggers, actions, destinations, and animations directly in the Prototype panel, designers can simulate real product experiences and share them instantly via the Present mode. This eliminates the need for third-party prototyping tools, accelerating design review cycles and stakeholder sign-off. For teams evaluating Figma, the ability to create and present high-fidelity prototypes in one unified workspace is a key productivity and collaboration advantage.
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